Thats pretty nifty for many of the old Master Grades and some of the Fixx Figurations out there. Thanks for sharing this tip Danny =) Cheers,
I've thought about doing this technique some time ago but won't the dried glue layer just be peeled off once the joints move? maybe i should give it a try. tnx for detailed procedure btw
Actually, I have another method which I used to fix back the irritating loose joints. what i do is coat thin layers of Silicon Gel onto the affected arounds....and like what Danny does... fix the parts in before they dry.. and voila... perfect joint ..there after.
Nice trick Danny. Back in the ol' days (like 8th grade) I used tape on my 1/144 Gundam Wing kits all the time. This would've been better.
Another cheap but messy way is using super glue. What i do is apply a thin film of super glue on the ball, inside the socket or on any kinds joints. Make sure its not too thick (can always sand it down or apply again if still loose). Let it dry completely and SNAP! A tight fit but still rotatable that last a long time. I used it on my older kits that have worn out joints after playing it a lot of times.
lol..white out isnt bad either...even tho it makes it white you wont see it n e ways
Excellent guide. Just the thing I need to fix my GFF Crossbone. That clunky thing can't hold the darn lance ~_~
Actually I have a technique I used for strenghthening joints for Lego Mecha...(stop laughing)...thats right, I build lego Mecha, so sue me. Anywho to strenghthen a joint get regular plastic wrap, (celophane
Actually I have the mudrock you are working on there but I havent had much of a problem with it as of late. I do have alot of problems with my GFF0017a zeta plus. It fully transforms and cost me 60 bucks. Its expensive but worth every penny. The joints on the legs are loose and fall off all the time which I find very annoying. Ill be sure to keep this in mind if I ever decide to resolve an issue like this.
Nice tip, I'll try that soon on my MG RX-79[G] Gundam. It's leg-joints are getting wobbly lately...
I had a few problems of loose joints on my models before. My MG Gouf and 1-100 scale Tallgeese 3 just won't do the standing pose because the leg joints are too weak. What I did was to modify polycaps from some left over runners which are slightly smaller and exchange them with the original polycaps used in those two models. They fit very tightly on the waist joint. It works, although restraining the movements of the upper legs quite a bit. My real problem is MG Zeta (ver 1996). After I played with the transformation several times, the locking mechanism of the legs to the waist doesn't work anymore. If I don't glued the joints, Zeta's buttock would split everytime it tries to stand... ...
uh, i used superglue to fix the looseness of the wing gundam zero custom mg, and i accidentally pushed in the right wing joint in too much, now i cant move the wing. is there a way to remove the superglue so i can move the wing again?
thanks! the tips here are all usefull. i've always had problems with fix figurations especially with the advance series or something like that. bought Aegis gundam after posing it, parts fall off..
Thats pretty nifty for many of the old Master Grades and some of the Fixx Figurations out there. Thanks for sharing this tip Danny =) Cheers,
I've thought about doing this technique some time ago but won't the dried glue layer just be peeled off once the joints move? maybe i should give it a try. tnx for detailed procedure btw
Actually, I have another method which I used to fix back the irritating loose joints. what i do is coat thin layers of Silicon Gel onto the affected arounds....and like what Danny does... fix the parts in before they dry.. and voila... perfect joint ..there after.
Nice trick Danny. Back in the ol' days (like 8th grade) I used tape on my 1/144 Gundam Wing kits all the time. This would've been better.
Another cheap but messy way is using super glue. What i do is apply a thin film of super glue on the ball, inside the socket or on any kinds joints. Make sure its not too thick (can always sand it down or apply again if still loose). Let it dry completely and SNAP! A tight fit but still rotatable that last a long time. I used it on my older kits that have worn out joints after playing it a lot of times.
lol..white out isnt bad either...even tho it makes it white you wont see it n e ways
Excellent guide. Just the thing I need to fix my GFF Crossbone. That clunky thing can't hold the darn lance ~_~
Actually I have a technique I used for strenghthening joints for Lego Mecha...(stop laughing)...thats right, I build lego Mecha, so sue me. Anywho to strenghthen a joint get regular plastic wrap, (celophane
Actually I have the mudrock you are working on there but I havent had much of a problem with it as of late. I do have alot of problems with my GFF0017a zeta plus. It fully transforms and cost me 60 bucks. Its expensive but worth every penny. The joints on the legs are loose and fall off all the time which I find very annoying. Ill be sure to keep this in mind if I ever decide to resolve an issue like this.
Nice tip, I'll try that soon on my MG RX-79[G] Gundam. It's leg-joints are getting wobbly lately...
I had a few problems of loose joints on my models before. My MG Gouf and 1-100 scale Tallgeese 3 just won't do the standing pose because the leg joints are too weak. What I did was to modify polycaps from some left over runners which are slightly smaller and exchange them with the original polycaps used in those two models. They fit very tightly on the waist joint. It works, although restraining the movements of the upper legs quite a bit. My real problem is MG Zeta (ver 1996). After I played with the transformation several times, the locking mechanism of the legs to the waist doesn't work anymore. If I don't glued the joints, Zeta's buttock would split everytime it tries to stand... ...
uh, i used superglue to fix the looseness of the wing gundam zero custom mg, and i accidentally pushed in the right wing joint in too much, now i cant move the wing. is there a way to remove the superglue so i can move the wing again?
thanks! the tips here are all usefull. i've always had problems with fix figurations especially with the advance series or something like that. bought Aegis gundam after posing it, parts fall off..
Will this tip work for the armored core series released by kotobukiya????or is it limited to bandai products only?
I would assume it would. Nothing else to do but to try it.
Watch out and don't use a bad glue that melts with some heat (unless you like gooey gundam stuck to your desk and shelves :3 ).
Wow, is this post really 10 years old? Nice technique, have to remember to use it because my gunpla usually have loose joints.
does this technique works on figma too?
Isn't this an old post? Good tips anyway, works with Gunpla and all.
I didn't knew that wood glue can fix loose joints. Nice tip Danny! (^o^)b
Will try this on my fix figuration Shin Musha Gundam and Keroro Gunso KA-006s. Those FF models are way too fragile.
I'm having trouble getting my knee back into socket after trying this, was I better off not sawing my leg off? O.o
Are you starting to do gunpla posts again danny? Or this just a recap, feel like a read this before.
Thanks for the advice, I will try it out.
I can't wait to try this out on my Alt Eisen's hip joints! Thanks!
Great idea, will definitely try it out if i can get my hands on the white wood glue.
Never though of that, Ima try it when my Gundams become grandpas
Yeah, it works quite well, but sometimes it needs a bit more, super glue works great for pegs and ball/socket joints that don't involve poly caps, if you know what you are doing.
I don't think my friends would trust me with glue and their body.
cool tip, I -was- using rubber cement, the wood glue sounds better. btw.... Does anyone know where spare poly joints can be obtained (especially for the SD gundams) ?